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About ZombieMUD
  » Main page
» Play now !
» Ways to connect
» General info
» Guilds
» Races

The newbie guide
  » Getting started
» Useful commands
» Area information
» Facts for newbies
» Common acronyms
» All help topics
» The FAQ
» The guides to leadership

World maps
  » Atlas of the Old
» New World
» Outworld map in ASCII
» Outworld map in PNG

Community
  » Links
» News
» Forum
» Who's online now?
» Vote for ZombieMUD

The hall of fame
  » Top 1K experience plaque
» Top race upgrade plaque
» Total experience plaque
» Top 400 explorers plaque
» Top hitters plaques
» Current plaque

Convention photos
 
» CON 1997 1998 1999 2000
» Suokki 2002#1 2002#2 2003 2004 2005 2006 2007
» CON 2002
» SWE-CON 2003
» Lowlands2004
» OopsCON 2005
» PulqCON 2006

Welcome to our World...

ZombieMUD is a free online RPG (role playing game).

Online since 1994, ZombieMUD is based on a hand crafted,
unique medieval fantasy environment with complete freedom of choice.


Play now or read our Newbie guide. For more in-depth details about ZombieMUD see the General information page.


Chosen Mud of the Month, February 2006
 
First place at MPS, December 2006


Click here to begin the game!

 Recent Updates to the Game:

May 23 by Mvx And forgot to mention that the eqs that got tuned were old and new ones.
May 23 by Mvx Lord Garrick of the Ravenkall has been tuned a bit, as well as some of his equipments.
May 19 by Monte You might notice that some items will from now on report a different speed at which they lose their glow. This is due to some changes I made into the item-base, and is nothing to worry about -- the actual speed still remains the same, only the reported verbose ranges (in identification) are affected.
May 16 by Monte The damage inflicted by light-allergies is now in direct relation to the actual amount of light present in the room.
May 15 by Endy Zombie's WWW pages have been somewhat facelifted to make them more readable with resolutions used nowadays. Also fixed some non-functional pages and broken links. Any suggestions, bugs and ideas, mudmail to me.
May 11 by Sepe First step in the Mage guild modification has been introduced into the game. Masteries. Those should be active on quit/reboot.
May 09 by Sepe The pesky little horn-heads figured knuckles are totally for elves and other hippies, and refuse to even look at those shitty things.
May 04 by Monte "estimate room" in the castleshop now shows the cost of the new room correctly =)
May 02 by Mvx Fixed the endless respawning of Major Riekki, and dozens of bugs from Captain Soini.
May 02 by Mvx Sick banished for 30days for robotting ressurrect
Apr 30 by Monte Some of the items that can be received from Zi'taq have been upgraded. This will only affect new items.

ZombieMUD - A free online RPG (role playing game)


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