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About ZombieMUD
  » Main page
» Play now !
» Ways to connect
» General info
» Guilds
» Races

Newbie helps
  » The Newbie guide
» Character creation
» Useful commands
» Area information
» Facts for newbies
» Common acronyms
» All help topics
» The FAQ
» The guides to leadership

World maps
  » Atlas of the Old
» New World
» Outworld map in ASCII
» Outworld map in PNG

Community
  » Links
» News
» Forum
» Who's online now?
» Vote for ZombieMUD

The hall of fame
  » Top 1K experience plaque
» Top race upgrade plaque
» Total experience plaque
» Top 400 explorers plaque
» Top hitters plaques
» Current plaque

Convention photos
 
» CON 1997 1998 1999 2000
» Suokki 2002#1 2002#2 2003 2004 2005 2006 2007
» CON 2002
» SWE-CON 2003
» Lowlands2004
» OopsCON 2005
» PulqCON 2006

Welcome to our World...

ZombieMUD is a MUD (multi-user dungeon), a text-based free online role playing game.

Online since 1994, ZombieMUD is based on a hand crafted,
unique medieval fantasy environment with complete freedom of choice.


Play now or read our Newbie guide. For more in-depth details about ZombieMUD see the General information page.


Chosen Mud of the Month, February 2006
 
First place at MPS, December 2006


Click here to begin the game!

 Recent Updates to the Game:

Oct 29 by Monte Puti got banished for 45 days for botting (and as a bonus, 12.8% of his total worth went bye-bye)
Oct 28 by Daln Timur has received some adjustments on handling lookups when multiple items share the same description. It should now work in hopefully all cases. Also did some minor improvements to messages he replies you with, when speaking to him with 'tell'. I will keep looking at feedback for potential improvements.
Oct 25 by Daln Timur the Bazaar Keeper has slightly extended his services. He now offers a timely deal to non-traders, allowing you to pay him to get some of his precious time and do lookups in the library for you. Members of the traders guild will get this service for free. Tell him what you want to know, but remember that time is money, and Timur will get pissed if you try to rush him.
Oct 22 by Monte More melee tweaking: the fighters' weapon specialization/focus now augments the attributes of the weapon, instead of being just a flat strength-based +damage.
Oct 22 by Monte Tweaked the formula of (non-critical) meleedamage, shifting some weight from strength to weapon (class & +damage).
Oct 22 by Monte The base spcosts of all Magus Artiste spells have been increased and the effect of their abilities that lower spcosts has been reduced.
Oct 22 by Monte Constitution now lowers the spcost of all spells. Effective (for most spells) after the next reboot.
Oct 17 by Sepe Gods will occasionally turn down players pleas for ultimate favor, if target's essence has been corrupted
Oct 17 by Monte Revised the formulae of some spells, removed statcaps (of any kind) and did some other minor rebalancing. The affected spells are: disruption, psychic crush, choke, finger of death, creeping doom, sunray, time's arrow, golden arrow, harm, dispel undead and flamestrike.
Oct 16 by Monte The statbonus gained from the statshop is no longer modified by the player's racial stat%.
Oct 16 by Monte The statbonuses granted by statwishes (lesser & greater) and bards' songs have been changed into percentual bonuses (ie. instead of granting a flat +stat, they now increase a player's racial stat%), thus increasing the importance of stats gained from eq and guilds.

ZombieMUD - A free online RPG (role playing game)


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