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About ZombieMUD
  » Main page
» Ways to connect
» General info
» Guilds
» Races

Newbie helps
  » The Newbie guide
» Character creation
» Useful commands
» Area information
» Facts for newbies
» Common acronyms
» All help topics
» The FAQ
» The guides to leadership

World maps
  » Atlas of the Old
» New World
» Outworld map in ASCII
» Outworld map in PNG

  » Links
» News
» Forum
» Who's online now?
» Vote for ZombieMUD

The hall of fame
  » Top 1K experience plaque
» Top race upgrade plaque
» Total experience plaque
» Top 400 explorers plaque
» Top hitters plaques
» Current plaque

Convention photos
» CON 1997 1998 1999 2000
» Suokki 2002#1 2002#2 2003 2004 2005 2006 2007
» CON 2002
» SWE-CON 2003
» Lowlands2004
» OopsCON 2005
» PulqCON 2006

Welcome to our World...

ZombieMUD is a MUD (multi-user dungeon), a text-based free online role playing game.

Online since 1994, ZombieMUD is based on a hand crafted,
unique medieval fantasy environment with complete freedom of choice.

Play now or read our Newbie guide. For more in-depth details about ZombieMUD see the General information page.

Chosen Mud of the Month, February 2006
First place at MPS, December 2006

Click here to begin the game!

 Recent Updates to the Game:

Nov 26 by Monte The spells relocate, nature's portal, phaze shift, phaze object, summon and dimensional gate are no longer subject to racial spell resistance.
Nov 26 by Monte Fixed the damage-setup of the following spells: cause light/serious/critical wounds, harm, channel life, banish/dispel/ward undead, magic missile, bright light, flame arrow, cold ray, billow of miasma, fire breathing act, (true) transfer damage, call flock, missile storm, neural internecion, chaos lance, wildfire, chain lightning. This means these listed spells are now affected by the spelldamage wishes and any other similar damage type-independent effects.
Nov 26 by Monte Note that some spells appear unaffected by the previous change. This is because those spells bug and not just cosmetically. If such spells are found, reports are appreciated via bug-command or mudmail.
Nov 26 by Monte Changed the way spells report their damages in the helps. Instead of an often arbitrary maximum damage value, a range (min - max) is now shown. This is merely a cosmetic change and the actual damages of the spells were not changed in any way.
Nov 23 by Monte Fixed 'estimate worth'.
Nov 13 by Monte Christmas came early for Jiha4d: he has just won a 30-day vacation!
Oct 29 by Monte Gamedriver broke link death and messed up death/resurrection, but after some brief negotiations Gamedriver repented his heinous actions and ld/death/ress work again.
Oct 27 by Monte Ghosts recovering from link death should now be properly placed in the room they went ld in (instead of getting thrown into the church). Ghosts can also use 'ld' command now.
Oct 23 by Monte Worf has been banished for 30days for illegal triggers.
Oct 09 by Esoteric The Inventor William C. Smythe, a famous eccentric of Ravenkall, has requested a private audience with an adventures willing to "help" him with a problem of a personal nature. He promises great fame and thrill, though he is infamous for making outlandish claims. Mr. Smythe stresses that he only wishes to discuss this matter in private, presumably within the confines of his home.
Aug 29 by Monte New wishes added: improved/superior reserves.

ZombieMUD - A free online RPG (role playing game)

© 1994-2012